package com.game.util;

import processing.core.PApplet;

public abstract class ProcessingObject {

	public static PApplet pApplet;
	public Coord position;
	public Color color;

	
	public Coord getPosition() {
		return position;
	}
	public void setPosition(Coord position) {
		this.position = position;
	}
	
	public Color getColor() {
		return color;
	}
	public void setColor(Color color) {
		this.color = color;
	}
	public void display() {
		
	}
	
}
